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The GeForce 3 & the NV20 Demystified!
Friday, March 02, 2001
The features
nfiniteFX engine for full programmability
Lightspeed Memory Architecture for unmatched performance
Surface engine for high-order surfaces and patches
Programmable Vertex Shader
Procedural deformations
Programmable matrix palette skinning
Keyframe animation interpolation
Morphing
Fog effects:
- Radial
- Elevation
- Non-linear
Lens effects:
- Fish eye
- Wide angle
- Fresnel effects
- Water refraction
Programmable Pixel Shader
- Phong-style lighting for per-pixel accuracy
- Dot3 bump mapping
- Environmental bump mapping (EMBM)
- Procedural textures
- Per-pixel reflections
HRAA÷high-resolution antialiasing Featuring Quincunx AA mode
Integrated hardware transform engine
Integrated hardware lighting engine
DirectX ¨ and S3TC ¨ texture compression
Dual cube environment mapping capability
- Reflection maps
- Accurate, real-time environment reflections
Hardware accelerated real-time shadows
True, reflective bump mapping
- Z-correct bump mapping
- Phong-style lighting effects on bump maps with reflections
High-performance 2D rendering engine
- Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
- True-color hardware cursor with alpha
- Multi-buffering (double, triple or quad) for smooth animation and video playback
High-quality HDTV/DVD playback
- High-definition video processor (HDVP) for full-screen,
full-frame video playback of HDTV and DVD content
- Independent hardware color controls for video overlay
- Hardware color-space conversion (YUV 4:2:2 and 4:2:0)
- Motion compensation
- 5-tap horizontal by 3-tap vertical filtering
- 8:1 up/down scaling
- Per-pixel color keying
- Multiple video windows supported for CSC and filtering
- DVD sub-picture alpha-blended compositing
Operating systems
- Windows 2000
- Windows NT (all)
- Windows 98, Windows 95
- Linux
- Mac OS
API support
- OpenGL 1.2 and lower
- DirectX 8.0 Version 1.1 and lower
PERFORMANCE
3.2 billion AA samples per second fill rate
7.36GB/sec memory bandwidth
Lightspeed Memory Architecture amplifies memory bandwidth
COMPATIBILITY
NVIDIA Unified Driver Architecture
Fully-compliant professional OpenGL 1.2 support for all Linux ú and Windows operating
systems
WHQL-certified for Windows 2000, Windows NT, and Windows 98
Complete Linux drivers
Mac OS
Not a bad list of features, is it?
That said, keep in mind that not all of these features will not necessarily be supported by all GeForce 3 cards on the market. Competition will inevitably lead manufacturers to include or drop certain bits, especially where video options are concerned. As a result, expect to see a number of cards to ship without such options as DVI in/out.
Next: nfiniteFX.
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